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Latest Screencasts
Jemini Tutorial (Part 2 of 2)
Misc - 2010-01-16 - free
In Part 2 of our tutorial, we’ll create some enemies for our player to fight. We’ll set up collision detection, use timers to make a pretty fading effect, and set up a custom manager to coordinate enemy movements and shooting. Be sure to visit jemini.org for help on starting your own game! Jemini Tutorial (Part 2 of 2) Watch this screencast
Jemini Tutorial (Part 1 of 2)
Misc - 2010-01-16 - free
Jemini is a Ruby-based framework for game development. In this screencast, we’ll create a shooter game from scratch. Part 1 shows creating a project, setting up a game state, loading animations, music and sound effects, and setting up keyboard input and event handlers. (Not bad for 22 minutes, right?) Jemini Tutorial (Part 1 of 2) Watch this screencast


